Enemies Chronobreak (Ekko) We all make mistakes in League. Using Chronobreak to go through Parallel Convergence Parallel Convergence will trigger its shield and  stun. If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. At 3 stacks, Resonance is consumed to deal bonus magic damage, and this damage is increased against monsters. The movement speed on the NHproc makes it very easy to navigate in teamfights since u can dip in and out very nicely. The third hit deals 30 - 140 (based on level) (+ 80% bonus Ability Power) bonus damage and, if the target is a champion, Ekko gains 50/60/70/80% accelerated movement speed for 2/2.5/3 seconds (deals 250% damage against monsters). Passive: Ekko's basic attacks deal 3% (+ 3% per 100 AP) of the target's missing health bonus magic damage to targets below 30% of their maximum health. Using his own invention, the Zero Drive, he explores the branching possibilities of reality to craft the perfect moment. Spell shield Once he reappears, Ekko recovers a portion of the health he lost over those few seconds while dealing tons of damage to all nearby enemies. Ekko throws a device dealing magic damage. File:Spell Effects Grey.pngFalse https://leagueoflegends.fandom.com/it/wiki/Ekko/Abilities?oldid=8131. This gives you breathing room to hop in and out of vision or go for combos. While most people will probably just use it to save their lives, the AOE and heal could allow Ekko … Magic File:Spell Shield Partly.pngSee Notes Innate - Resonance: Ekko's basic attacks and damaging abilities apply a Resonance stack to affected enemies for 4 seconds, stacking up to 3 times, with the duration refreshing on subsequent attacks and damaging abilities. Resonance cannot affect the same target more than once every few seconds. Ekko heals himself for 100 / 150 / 200 (+60% of ability power) (+20% of the damage taken over the last 4 seconds), and deals 150 / 300 / 450 (+150% of ability power) magic damage to all nearby enemies on arrival. Target Active: Ekko dashes towards the target location. Targeting After a total delay of 3 seconds, the device expands into a broad sphere that  slows enemies by 40%, only revealing itself to enemies in the last 0.5 seconds. After a short delay, the device contracts and returns to Ekko, dealing magic damage to enemies along its path. Spell shield R: Chronobreak You gain health and do aoe damage in the location you were 4 seconds ago. At first, when this skill was teased, we might all share the same expression, was this… too broken? If Ekko enters the sphere, it detonates, granting him a shield while stunning all enemies inside. 64pxBlocked 4. Stolen Time: Triggering Resonance against a champion will gran bonus Movement Speed for a … File:Projectile Grey.pngN/A. 4.9m members in the leagueoflegends community. Chronobreak's dash), but not if he is resurrecting. Innate - Stolen Time: Triggering Resonance against a champion grants Ekko 50 / 60 / 70 / 80% (based on level)  bonus movement speed for 2 / 2.5 / 3 (based on level) seconds. Ekko cannot die while he has stopped time. Ekko cannot die while he has stopped time. Active: Ekko calls upon an alternate version of himself that bats a device to the target location. Nearby enemy champions scare the Ghost Poro away. A prodigy from the rough streets of Zaun, Ekkomanipulates time to twist any situation to his advantage. Spell shield ]Ekko is verry strong Champion atm, so play him as much as you can in ranked to carry ;). Using his own invention, the Zero Drive, he explores the branching possibilities of reality to craft the perfect moment. Projectile Knockdown After it expands, Ekko recalls it, dealing magic damage. Porta i tuoi fandom preferiti con te e non perdere mai un colpo. Single target It does not 'revert to a previous state' as the theme might imply. Direction https://leagueoflegends.fandom.com/wiki/Ekko/LoL?oldid=3156456, If the target has already been affected by, Enemies affected by the stun receive the debuff. Cybernetic. Enemies On hitting a champion or reaching the end of its range, it expands into a field that Slows enemies inside by 32/39/46/53/60%. File:Projectile Grey.pngN/A The bonus magic damage is classified as ability … Damage Traits. Active Ekko shatters the timeline, freezing all units in time before attacking each enemy with bonus magic damage and applying on-hit effects. Affects At 3 stacks, Resonance is consumed to deal 30 − 140 (based on level) (+ 80% AP) magic damage, increased by 150% against monsters, dealing 75 − 350 (based on level) (+ 200% AP). 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