News and opinion about video games, television, movies and the internet. You may opt-out by. The texture on the cliff face in the background is blurry, and the composition is atrocious. Yesterday’s Microsoft Xbox games showcase was a bit of a mixed bag. Changing Halo Infinite to next gen would do nothing at this moment in time. Warzone has streamlined battle royale to the point of total transformation, we debated the reveal quite a bit earlier today, Scott Pilgrim vs The World: The Game review, Gigabyte Radeon RX 6800 XT Gaming OC Review. It truly sucks as a piece of marketing material. Halo Infinite. You might've heard the term "bullshot," which refers to official marketing screenshots that were meticulously composed using developer tools and sometimes taken at super-high resolutions and downscaled. Opening up the show with our good old boy in green Mjolnir armor, the Master Chief takes first stage. I thought the gameplay looked fine. The reaction to the Halo Infinite gameplay reveal has been mixed. I highly recommend that whole video, but the long and short of it really appears to be the idea that Halo Infinite was probably developed to run at 60 fps on Xbox One originally, but now that it needs to also be a Series X debut title, something has gotten lost in translation, and it simply doesn’t look nearly as good as it could. 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A second video was made just about Halo, going more into the detail of exactly what’s going on here, and how it mainly has to do with lighting issues which make everything look “flat,” which was one of the most common critiques of the footage. The sixth mainline entry in the ‘Halo’ series was announced two years ago at E3 2018. In all honesty halo infinite looks bad. Again, there’s still time to continue working on the game, which is what Microsoft has pushed back with, and this was an older build and doesn’t necessarily represent the present day state of the game. I'm still hyped for halo infinite next year. As for the graphics... Cross gen games can look awesome. Since the game’s reveal, players have adamantly despised its visuals and gameplay changes. Ray tracing can fix Halo: Infinite's bad graphics and shadows Halo: Infinite isn't the next-gen spectacle we expected. Netizens say "Halo Infinite looks bad" Image Source: 343 Industries Calling out Halo Infinite looks, many fans expressed their disappointment on social media. The official Halo Infinite screenshot above is bad. the fact that there's actually people who genuinely think that halo infinite will be bad because the graphics on a TECH DEMO designed to show off gameplay rather than graphics is just more proof that the human race is becoming dumber each year level 2 Their thoughts about Halo are at the beginning here, and I was surprised to hear that in the end, they agree with me, that maybe Halo Infinite needs to be delayed if there’s more work to be done to get it up to the level of polish it should be at release. Now here’s my personal take on the issue, I had no problems with Halo Infinite’s graphics, to me, they looked pretty great and honestly, I did not have a major issue with it, if anything I thought it was great. The texture on the cliff face in the background is blurry, and the composition is atrocious. NY 10036. Halo Infinite's Graphics: The good, the bad, and how to fix it. I think its because the New xbox is supposed to be the most powerful console but the graphics don't look as good as people hoped. Sure massive cutbacks need to be made on Xbox One. But the brutes look worse than in Halo 3. The first video is actually their thoughts on the entire show, though the non-Halo parts are largely them complaining about pre-rendered trailers which are impossible to make much of anything out of in shows like this. Following the Xbox Games Showcase, the negative reception to Halo Infinite's graphics has taken Microsoft and developer 343 Industries by surprise. I still think last year, the graphics for e3 2018 looked better and i didn't like the cartoonish and plastic look this year but it's still classic halo and old art style but i hope they change the graphics and not look like plastic. Halo infinite looks bad, please explain to me why ... they don't think about scope vs visuals. Some of the other screenshots look quite a bit better. The big talking point since last week's Xbox Games Showcase has been about the graphics and visuals in Halo Infinite.. This eight-minute video comes after Microsoft teased fans with the same for the past few weeks. If you look past the memes, Infinite is looking like 343’s best Halo yet By Alex Donaldson, Friday, 24 July 2020 09:56 GMT Share on: Facebook Twitter Reddit ... doesn't look that bad, and probably plays really well. Comment. The debate about the state of Halo Infinite rages on days after its gameplay debut at the Microsoft Xbox Games Showcase. Jul 24 @ 4:56am The graphics are an old build. A lot better? 343 just made a poor job on a technical level. Halo Infinite is an upcoming video game serving as a sequel to Halo 5: Guardians, which will be developed by 343 Industries, Certain Affinity, and SkyBox Labs, and published by Microsoft Studios. All week long, Microsoft was building up to yesterday’s big Halo Infinite reveal that showed about 8-minutes of campaign gameplay. Thank you for signing up to PC Gamer. ... or having the graphics and design of your new Halo look like that? The dynamic lighting system is the culprit behind the visual quality. But I feel like I owe 343 Industries some credit for its honesty here, because I've frequently complained about developers that release screenshots that look too good. Well, naturally Digital Foundry is on the case with all their technical knowledge, and I would put more weight in their opinions than I would anyone else’s, including my own. level 1. While most games coming out right now are going to be cross gen to a certain extent, it seems like Halo is suffering more from that issue than others, which is why things look so off here. Again, like I said yesterday, all AAA games are delayed at least a few times, and we also have the COVID pandemic making everyone work from home. The bits of architecture that barely make it into the frame at the top look like accidental shapes. By Dalton Cooper Jul 24, 2020. If there was ever a time to delay a game for a good reason, it’s now, but Infinite seems locked into being a Series X launch title at all costs. It has been noted that apart from pop-in and other visual problems, Halo Infinite's graphics was … So with more people at a studio with already a shit ton of people, new management and hopefully addressing the problems; the prospects are arguably a bit better. 0. Maybe Halo Infinite will be a blast, and one thing is for sure: It won't be accused of being "downgraded" when it releases. I sincerely hope these are not the graphics we will see in the final version of Halo Infinite. And hey, looks aren't everything. ... Go back and look at it in 4K60," suggested Xbox games marketing GM, ... Bad puns and video games since 1999. Here's an Assassin's Creed Valhalla screen it released, for example: Compared to that image, the Halo screenshot is practically outsider art. It's a bit flat-looking despite the composition, which sets us overlooking the path forward, but it's pleasant. Halo Infinite. I think the pushed graphics game for ms is gears of war not halo. Halo infinite looks like rubbish and the gameplay looks outdated. Share Share Tweet Email. Well I still have my X1X so I’ll just play halo infinite on that. The game was already in development for many years and is content complete. Visit our corporate site. 343 just made a poor job on a technical level. The game was already in development for many years and is content complete. I also see fanatX going on tour to Apologize for halo infinite looking really bad with all sorts of excuses. A free camera was used and the HUD was removed, but otherwise it looks like something we might actually see while playing the game. The classic art style is what makes Halo great! This is more of an issue with the development of Infinite than it is the power of the Series X, which is not the issue here, as some were saying. Look up and you see that old-school Halo 1 vista, which is a Halo ring, a sun and some sky. There was a problem. Halo Infinite looks almost too similar to prior generations of video games, when developers loved muted palettes that could blend right into … It's a bunch of enemies looking out of frame, which draws the eye off the image. 343. The main push and pull is about the graphics we saw during the demo, while some are content to say it “looks like Halo” and that the series has never been known for pushing the graphical … But I disagree with the idea that cross gen games look bad or that the reason Infinite looked this bad was the cross gen nature of the game. By Alex Santa Maria Jul 26, 2020 We wanted truth in advertising, and here it is. The official Halo Infinite screenshot above is bad. Halo Infinite also didn’t look that bad, it just didn’t look that good. Even the gameplay trailer they showed before had better graphics and those weren't done either. Chris Lee's departure isn't the only issue Halo Infinite has had to overcome.The game received heavy criticism after its tech demo failed to impress fans during the Xbox Games Showcase.Many gamers chastised the demo for its sub-par graphics, causing 343 Industries to delay the game indefinitely. Cyberpunk 2077 sleuths are unravelling the game's biggest mystery: who is Mr. Blue Eyes? Microsoft gave fans the first look at what the ‘Halo: Infinite’ gameplay looks like on Thursday, July 23. PC Gamer is part of Future US Inc, an international media group and leading digital publisher. And they don't even look like the banished. 343 Industries has given fans an update on the progress made on ‘Halo Infinite’ since the game’s much-criticised July gameplay reveal. All Rights Reserved, This is a BETA experience. And that could backfire. I hope this was from an early build because if they release that game in 4 months it's gonna bomb hard. But I disagree with the idea that cross gen games look bad or that the reason Infinite looked this bad was the cross gen nature of the game. Ubisoft is quite skilled at the art of taking attractive screenshots. 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